.h
@interface ViewController : UIViewController { IBOutlet UILabel *countDownLabel; NSTimer *gameTimeCount_Timer; int gameCountDown_int; int gameCountDown_minutes, gameCountDown_seconds; } @property (nonatomic, retain) UILabel *countDownLabel;.m
#import "ViewController.h" #define GAME_COUNTDOWN 71 @interface ViewController () @end @implementation ViewController @synthesize countDownLabel; - (void)viewWillAppear:(BOOL)animated { gameCountDown_int = GAME_COUNTDOWN; gameTimeCount_Timer = [NSTimer scheduledTimerWithTimeInterval:1 target:self selector:@selector(GameTimer_Count) userInfo:nil repeats:YES]; } - (void)GameTimer_Count { if (gameCountDown_int > 0) { gameCountDown_int-- ; gameCountDown_minutes = (gameCountDown_int % 3600) / 60; gameCountDown_seconds = (gameCountDown_int % 3600) % 60; countDownLabel.text = [NSString stringWithFormat:@"%02d:%02d", gameCountDown_minutes, gameCountDown_seconds]; } }

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