using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.IO; //For FileStream
using System.Runtime.InteropServices; //For DllImport
namespace mp3dll
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
[DllImport("winmm.dll")]
static extern Int32 mciSendString(String command,
StringBuilder buffer, Int32 bufferSize, IntPtr hwndCallback);
private void Form1_Load(object sender, EventArgs e)
{
string path = GetResMp3();
OpenMedia(path);
}
private string GetResMp3()
{
string path = Path.Combine(Application.StartupPath, "Tututu.wav");
FileStream fs = new FileStream(path, FileMode.Create);
fs.Write(Properties.Resources.Tututu.wav, 0, Properties.Resources.Tututu.wav.Length);
fs.Close();
return path;
}
void OpenMedia(string path)
{
mciSendString("open " + path + " alias media", null, 0, Handle);
mciSendString("play media", null, 0, Handle);
}
void CloseMedia()
{
mciSendString("close all", null, 0, Handle);
}
private void Form1_FormClosed(object sender, FormClosedEventArgs e)
{
CloseMedia();
}
}
}
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